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shortlog for long/3D/gale/Underworld

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3 weeks Walter Landry Fix a bug in StressBC in 3D with tangential stresses
5 weeks Walter Landry Allow a static side to have a time-dependent position.
5 weeks Walter Landry Remove a debugging std::cout
5 weeks Walter Landry Make staticTopFront point to the right index
5 weeks Walter Landry Split EulerDeform into separate files for each function
2 months Walter Landry Remove T-mesh stuff from EulerDeform
2 months Walter Landry Fix for Petsc 3.2
2 months Walter Landry Fix warnings
6 months Walter Landry Added tag 2.0.0 for changeset a2dae102598d
6 months Walter Landry Fix compile errors on cygwin
6 months Walter Landry Remove geometryMesh from DivergenceForce since it is not used
6 months Walter Landry Fix a compile error
6 months Walter Landry Remove MeshAdvectionCorrection since it is no longer needed
6 months Walter Landry Make EulerDeform automatically correct for advection if given a displacement field
6 months Walter Landry Lots of fixes to get advection correction working
6 months Walter Landry Add T-mesh to EulerDeform and make sure that it deforms the same way. Also change innerMesh to p-mesh
6 months Walter Landry Remove EulerDeform_InterpVar since it is not used. Make MeshAdvectionCorrection work with EulerDeform. Change the name of the displacement field to 'DisplacementField'
6 months Walter Landry Add support for OneToMany and a formatting fix for an error.
6 months Walter Landry Make ConstitutiveMatrixCartesian compute the average viscosity on a point only once, rather than once for each gauss point
6 months Walter Landry Always assemble all of the underlying particles when using NearestNeighbor
6 months Walter Landry Cleanup
6 months Walter Landry Make StressBC and DivergenceForce use equation
6 months Walter Landry Modify for new OneToManyMapper
7 months Walter Landry Get rid of check for dt=0 in SurfaceProcess. dt=0 was caused by restarting and immediately advecting. That call to advect was removed in this case in AbstractContext
7 months Walter Landry Have SurfaceProcess skip when dt==0, and change some abort()'s to Journal_Firewall
7 months Walter Landry Fix a crashing bug when destroying SurfaceProcess
7 months Walter Landry Make XDMF pressure output work in 2D and 3D
7 months Walter Landry Make Pressure output in 3D work
7 months Walter Landry Discontinuous mesh works in 2D and 3D. Writing the variable in 3D does not work.
7 months Walter Landry Make the implementation of XMDF output for discontinuous fields less hackish
7 months Walter Landry Fixes for NearestNeighbor mapper
7 months Walter Landry Move some construction for SurfaceProcess from AssignXML to Build so that the fields will be properly built before they are needed.
7 months Walter Landry Require pressure for DruckerPrager and StrainRate for VonMises
7 months Walter Landry Get rid of currentParticleIndex, swarmStrainRate, and swarmPressure
7 months Walter Landry Do not build the tests
7 months Walter Landry Use NearestNeighbor_Replace
7 months Walter Landry Change uint to unsigned int
7 months Walter Landry Properly integrate divergence force
7 months Walter Landry Clean up
7 months Walter Landry Make StressBC work with shear and normal stresses. Tweaked the input format a bit to handle it.
7 months Walter Landry StressBC seems to do the integral correctly now. It always assumes normal stresses.
7 months Walter Landry Make StressBC properly integrate the applied stress.
7 months Walter Landry Make condition functions handle "const double*" instead of node indexes.
7 months Walter Landry Fix compiler warnings
7 months Walter Landry Make VTKOutput not output at all if dumpEvery==0
7 months Walter Landry Gracefully handle tracer output without filling the pressure slot
7 months Walter Landry Properly implement XDMF support for discontinuous elements in 2D. 3D still just makes tetrahedra.
7 months Walter Landry Fix a number of compiler warnings
7 months Walter Landry Fix a problem where, in EulerDeform, innerMeshName was getting set to 'false' somehow.
7 months Walter Landry Put FloatLeftTop and FloatRightTop before remeshing in EulerDeform so that the heights will still be evenly distributed. Also remove field interpolation since it is not useful.
7 months Walter Landry Update discontinuous meshes after the background mesh has been remeshed
7 months Walter Landry Robustly detect discontinuous elements in VTKOutput. Also a minor fix for timestep->timestep-1
7 months Walter Landry Make advection happen before a solve, except on the first step
7 months Walter Landry Rudimentary XDMF support for 3D discontinuous elements
7 months Walter Landry Better triangles for discontinuous 2D XDMF output
7 months Walter Landry Proper XMDF support for discontinuous elements for dim=2
7 months Walter Landry Now has rudimentary XDMF support for discontinuous elements for dim=2.
7 months Walter Landry Make Q2 XDMF output work
7 months Walter Landry Fix some compiler warnings and make an array big enough to fit all 27 nodes of a Q2 3D element
7 months Walter Landry Move wrapTop/Bottom to before the overall remeshing, so that the coordinates will always be lined up

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